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Devil May Cry: 3142 Graphic Arts, by Capcom

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- It’s the ultimate art tome for the iconic Devil May Cry franchise! Collected are materials from all four classic Devil May Cry games and the Devil May Cry anime series. Inside you’ll find character artwork, weapon designs, creatures, locations, and more. Also included are over 20-pages of exclusive interviews with the developers and artists behind the long-running series, as well as plenty of creator commentary!
- Sales Rank: #733432 in Books
- Published on: 2015-09-29
- Original language: English
- Number of items: 1
- Dimensions: 11.70" h x .70" w x 8.20" l, .0 pounds
- Binding: Paperback
- 224 pages
Most helpful customer reviews
10 of 10 people found the following review helpful.
Good overview artbook for the fans
By Parka
[[VIDEOID:9cd67d93e5d568ef5819633fd9518c61]]Devil May Cry: 3142 Graphic Arts is the companion for the Devil May Cry series that fans should not miss out.
It was originally published in Japanese in 2013 and this English edition is translated by Udon Entertainment. It's a large format 224-page paperback artbook with low gloss pages.
This book serves as a visual companion and artbook. The concept art comes in the form of character and creature designs and environment art.
The arrangement of content follows the chronological order of the story.. It starts with the third game, followed by first, fourth and second. Hence the 3142 in the book title. DmC Devil May Cry that was released in 2013 is not in this book because there's already a dedicated artbook just for that game.
The artworks in this book consists of game stills as well as hand drawn art. It's about 50-50 game stills versus illustrated art. The character cutouts from game stills are used in the character profiles with provided background. The sketches and coloured illustrations are accompanied by artist commentary. The fourth game features predominantly drawn art and that also happens to be the section that I like best. I prefer looking at the artist interpretation than at the stills which you already can see in the game.
In additional to the art from specific games, there's also an extra chapter with art from guest artists. You'll get to see art from Ikeno (Darkstalkers), Hiroaki (King of Fighters) and many more. This chapter has more sketches, includes the line art, character model sheets, weapon design and art of cameo appearance.
Downsides of the book would be the use of too many game stills for the first three games and the small print size of the environment art.
For those who want to learn more about the game and staff, there are more than 20 pages of interviews at the back of the book. The interviews are with motion artists Tomoya Ohtsubo and Yuichiro Hiraki, modeler Sawaki Takeyasu, Jun Ikawa, character designer Daigo Ikeno, animation supervisor Hiroyuki Nara, writer Bingo Morihashi, illustrator Tatsuya Yoshikawa, director Hideaki Itsumo and producer Motohide Eshiro.
Fans of Devil May Cry should not miss out on this book. Overall, it's well worth the money.
(See more pictures of the book on my blog. Just visit my Amazon profile for the link.)
5 of 5 people found the following review helpful.
For the most part the book is great but it does have a few flaws
By Genaro H. Ugalde
The book is a collection of illustrations and images for the first four games in the Devil May Cry franchise. The book contains translated materials never before released in English. The last chapter contains interviews with several people involved in the development if each game.
The book is a gold mine of information and art. Devil May Cry 2, especially, never had it's concept art released anywhere in the world and the other games have had a lot of the information here only available to Japanese readers so this is a treat for DMC fans that quite honestly, we should've gotten years ago.
For the most part the book is great but it does have a few flaws.
The print on the interviews and the illustrations is pretty small. It's not an issue with the tag under the illustrations but in the interviews in the back of the book they can be taxing on the eyes.
Most of the commentary seems to be from memory rather than what has already been written in each game's respective artbooks. This isn't so bad for the later 3 games but the original DMC gets the short end of the stick since there is only commentary from a small part of the staff that worked on it and they can only remember so much after all this time. It would've been better to include the material from the original art book, which was more recently to the game's release.
On that note, there are some key people missing from the book, like Hideki Kamiya (director of DMC1, Resident Evil 2, Okami, and Bayonetta), Shinji Mikami (DMC1 producer, RE creator and director of RE 1, 4, Zero, and Dino Crisis.) or Hiroyuki Kobayashi (Producer of DMC1 and 4). While the perspectives of the people that ARE in the book are insightful there are more key people that one wishes had participated or at the very least to have the material from previous art books been presented in this one.
The Japanese release of this book had sleeve cover which is the cover for this release but the cover under that sleeve was pretty cool so it's a shame it couldn't be transferred to this publication.
Other than that the book is nice, thick and sturdy. I made sure to look at every page in case one of the prints was off but it all checked out fine. the content is fantastic and the interviews are full of behind the scenes information you can't get elsewhere. It's a great buy for all DMC fans and one hopes that there might be other DMC art books translated in the future since they are full of information only Japanese readers get to know but that didn't get to make it to this particular release.
2 of 2 people found the following review helpful.
I love this graphic arts book
By Tiana Nicole Scott
As an avid Devil May Cry fan, I love this graphic arts book! I learned a lot about DMC and the why they picked the character/clothing styles that they did. I also saw some characters that I wish had been included, but oh well. My only complaint is that there seem to be some inconsistencies. 1) At one point, the commentary states that Sparda killed Mundus, at another it says he sealed him off into the demon world(so, not killing him). 2) It also says that Nero's arm "transformed" into the arm it is now, when it's common knowledge that his arm was the result of an injury he received while fighting demons. Hence why his arm was in a sling and why Kyrie told him that his arm wasn't fully healed/he wasn't ready to fight in the beginning of DMC4. 3) It also stats Dante is in his 40's, yet Dante's own voice actor Reuben Langdon said he was in his 30's(and was told so by Capcom). 4) It states Nero is Vergil's son. Although this may or may not be true, I have serious doubts that Capcom, after 8 years of being pestered for an answer to Nero's lineage, would only announce his lineage in a graphics arts book. These were just a few of the odd things I noticed. Other than that, this product is a great addition to my collection!
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